Spiga

Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Dproto - Protocol 47 and 48 HLDS

Dproto is a plugin for metamod that allows protocol 47 and 48 no-steam clients to join the server. Dproto was made as replace for cbooster on double-protocoling solutions area. dproto designed to work for new p.48 HLDS, so all steam features can be used with it. Dproto has one primary goal - to allow old clients to join new servers, all another features are secondary and they were added by users requests.


Features:
- Server accepts all known clients based on 47 and 48 protocols;
- Customizable SteamIDs for clients;
- Works with latest version of hlds;
- built-in server-side emulation support.




Current version: 0.4.8 DOWNLOAD
Installing instructions included

Please visit HERE for the latest update and the FAQs

Read more!

Half-Life Server Watch (HLSW)

HLSW is a powerful gaming and remote administration-tool, useful for ambitious gamers and also for professional server administrators. From easy connecting to gameservers to live-reporting of a match into an Internet Relay Chat everthing is possible with HLSW. Because HLSW was made by gamers for gamers, main focus was to develop an ergonomic design.


With its modular structure and the design of sections it gives you all the necessary information on every part of your gameserver with a single click. Just toggle the rcon section and you are able to administrate your server in a comfortable way within seconds.



But HLSW supports even more: Let your friends know where are you playing and show serverdata in messenger programms like ICQ and IRC, so they know where you are playing.

HLSW supports about 40 games overall with all their mods, and every update covers the newest games and changes.



Here is the video tutorial on how to operate HLSW





Read more!

A Brand New Steam

Game publisher and digital distribution giant Valve has just pulled the curtain on a completely redesigned version of Steam. Available as an opt-in beta, the updated client is said to bring "hundreds of changes" aimed at improving the user interface, performance and functionality of the digital download service.


Some of the most notable improvements include an expanded Friends List to let players keep closer tabs on what their contacts are playing, a new in-game overlay design with more context sensitive information, redesigned Steam store, and several other UI changes that should improve the discoverability of features and better expose all the information related to games in your library. They've also swapped out the Internet Explorer web browser rendering engine with the faster and more stable WebKit.



The new Steam UI is here, which enhances the way you already buy and play games, adding more info about the things that matter — getting games, playing them with friends, and staying current in the gaming world.....


A full rundown of the new features can be found at the Steam website.
Just let your steam update and then enjoy the whole new steam.

Read more!

EA VP claims they have 'maxed out' the XBOX 360

In an interview with the Official Xbox Magazine during E3 last week, Patrick Soderlund, senior vice-president of EA games Europe, states that they have "maxed out" the XBOX 360 console, leaving very little or no headroom for future titles. He also added that they "haven't maxed out the PS3" and are "getting more power" out of Sony's console right now.

Soderlund was impressed with Microsoft's lineup at E3, especially Project Natal. He says he likes the Natal and calls it "cool" and "interesting". Project Natal, Microsoft's idea of "controller-free gaming and entertainment experience" may help spur newer ways of gaming, thus creating that little extra head room for game development on the 360. Soderlund feels that Microsoft's strong presence at E3 will keep competitors on their toes. Their showcase was strong enough to make the 360 Soderlund's "personal favourite console".

"I think Microsoft is on a roll right now. They're doing really well. If I was Sony, I would have a headache, to be honest."

But he hasn't completely written off Sony: "Sony has a lot of good games this year. If you go to their booth, there's a very consistent, high quality product line-up and that will help them."

Microsoft should take this matter seriously considering that they have pledged a ten year lifecycle for the XBOX 360, which is similar to Sony's plan for all of its consoles. Shane Kim, corporate vice-president for strategy and business development at Microsoft's game division, "firmly" believes that the 360 can last well into 2015.d

Source: 1

Read more!

Is Apple really prepping a games console?

Of all the months of the year, January is typically the one when rumours about new tech products keep the internet humming. That's probably something to do with the CES show and speculation surrounding it, both before and after.


click on image to enlarge

Among the most creative we've come across recently is a suggestion by respected technology website TG Daily that a recent Apple trademark filing suggests the company could be planning to re-enter the console gaming market.

No more Mac

That idea comes from Apple's multiple applications in various territories to have the term 'OS X' protected. That's notable because it doesn't include the word 'Mac'.

The thinking goes something like this – Apple is weakening the connection between OS X and Mac simply because the operating system powers platforms other than computers.

Play for games

That includes just the iPhone and iPod touch at the minute, but could equally apply to a future console or any other domestic device that needs an OS.

Since Apple is clearly intent on making the iPhone a powerful gaming device and will therefore have both the games and an online delivery system (the App Store), why not speculate that it could try to make a play for some of the cash Nintendo and Sony are raking in?

While we like the idea that anyone would challenge the current console giants, it's hard to believe that Apple will do so anytime soon.

Pippin redux?

Anyone with an unhealthy knowledge of the history of home gaming will know that Apple has already tried and failed spectacularly with something called the Pippin in 1995.

Still, Apple rarely does exactly what we expect, so we're not ruling anything out at this stage. Just don't read too much into this little bit of speculation.

By J Mark Lytle
source: techradar

Read more!